Documents found
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322.More information
While many strategies for protecting personal privacy rely on regulatory frameworks, consent, and anonymizing data, they are not always effective. Terms and Conditions often lag behind advances in technology, software, and user behaviours, and consent to use data for a range of unclear purposes may be provided unwittingly. As the commercial market for (student) data expands, so does the number of brokers who move, share and sell data across continents and legislative environments. This paper reviews four Massive Open Online Course (MOOC) providers from different geopolitical and regulatory contexts. It explores how consent to collect and use data is described to potential users, and how that consent applies at micro, meso, and macro levels.This paper proposes a need for greater transparency around the implications of users granting consent at the point of registration. Further, it highlights that though MOOC providers have a responsibility to make clear the potential uses and sharing of user data, users themselves should also be more aware and consider how meaningful student agency can be achieved.
Keywords: consent, massive open online course (MOOC), micro, meso, macro, privacy, policy
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323.More information
The present article explores the ways Pokémon fans participate in the production and diffusion of emotional regimes tied to logics of mobilisation for the future of the franchise through an emotional labor which draws on resources provisione by the Pokémon brand. We examine the two main emotional regimes at stakes with the « captation » of Pokémon audiences, that of hype and salt, two expressions borrowed from the fans' discourses. This paper draws on observations of the Pokémon Trash community, mainly its Facebook page and its website. We also rely on the qualitative analysis of YouTube comments scraped from the comment sections of the Pokémon Sword and Shield trailers, as well as semi-directive interviews of Pokémon fans. Through a work of anticipation, fans participate in the production of their own dispositions to hype and further to the collective enthusiasm and impatience for the games to come. However, fans' expectations are heterogenous, and a disjunction between these expectations and the resources provided by Pokémon leads to salt, which fuels mobilisations against the brands' choices, such as when fans launched the #BringBackNationalDex. The success of the last Pokémon games despise such opposition raises questions about the extent to which fan participation actually skews the power balance toward audiences.
Keywords: travail émotionnel, travail des , régimes émotionnels, Pokémon, mobilisation des, emotional labor, fan labor, emotional regimes, Pokémon, fan mobilisation
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324.