Documents found
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3051.More information
Ephemeral aspects, such as gesture and sound, are generally overlooked in the examination of archaeological material objects, particularly aerophones. Despite large collections of sonorous-related instruments recovered from the Greater Nicoya archaeological region associated with the Tempisque period (500 BCE to 300 CE), little is known about how communities produced and experienced sound in the past. My research incorporates a detailed analysis of the construction and possible consumption of sonorous instruments, demonstrating a range of gestural interfaces (ergonomic, interpretive, and sensorial). It seeks to contribute to our understanding of long-standing traditions in performance and explore potential human-object interactions within ancient communities of Greater Nicoya.
Keywords: Kosyk, son, gestes, archéomusicologie, aérophones, Grande Nicoya, Costa Rica, Kosyk, Sound, Gestures, Music Archaeology, Archaeomusicology, Aerophones, Greater Nicoya, Costa Rica, Sonido, gestos, arqueo-musicología, aerófonos, Gran Nicoya, Costa Rica
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3052.More information
The rapid development of digital technologies in recent years has opened up an array of opportunities for citizens to become active and engaged, able to contribute to solving global political, socio-economic or socio-cultural problems. However, one can falter when faced with some of the challenges of cyberspace. As the world becomes more interconnected through digital tools, the concept of citizenship is changing radically. It is therefore essential to understand the challenges of digital technology and the wide-ranging implications of its globalization. This concern is reflected through the trend of including elements of digital citizenship in pedagogical objectives. Our literature review seeks to better define the phenomenon of digital citizenship and the skills needed to train active, engaged and responsible citizens, with the aim of proposing a model of digital citizenship. This contribution also seeks to identify promising teaching practices and conditions for successful digital education. Our study reveals the importance of developing digital citizenship from a young age.
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3053.More information
International Book Fairs are vital for the international geography of books and allow the researcher to observe the relations of domination and the defiant practices that shape book production. This article draws on a survey and in‑depth interviews with small publishing houses from Argentina to analyze their participation in the 2020 Virtual Frankfurt Book Fair, and complements this data with an online observation of the fair. While Argentine history is rich with cases of publishers closely related to politics, we pose the question on the forms activism adopts in the twenty‑first century. This analysis engages in current debates on the links between publishing and politics, centers and peripheries, power dynamics, and on how these phenomena shift in the virtual sphere. This participation is theorized as activism practices, i.e. (i) resistance from dominant practices, (ii) an enthusiastic approach to the virtual sphere, and (iii) cooperation and reliance on institutions.
Keywords: Activism, International Geography of Books, Small Publishing Houses, Argentina, Virtual Sphere, Frankfurt Book Fair, Activisme, Géographie internationale du livre, Petites maisons d'édition, Argentine, Espace virtuel, Foire du livre de Francfort
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3054.More information
Keywords: MTE, induction, quantitatif, méthodes mixtes, recension
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3055.More information
The literature presents a portrait of the use of information and communication technologies (ICT) by persons with intellectual disability (ID). However, the evolution of ICT use among these individuals over time is not documented. The objective of this study is to trace the evolution of adults with trisomy 21 (Down syndrome) who participated in a training program on the use of the iPad for 12 months. The results show an evolution in the use of information and communication technologies (ICT) among all participants, regardless of their initial level of familiarity. In addition, with appropriate support, people with ID can develop their digital autonomy and thus be more self-determined in their use of ICTs.
Keywords: technologie de l'information et de la communication (TIC), trisomie 21, déficience intellectuelle, adultes, trajectoire d'apprentissages, programme de formation, information and communication technology (ICT), down syndrome, intellectual disabilities, adults, learning trajectory, training program
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3056.More information
AbstractThe altimetric relation of a hydrometric station to the General Levelling mark is usually performed in order to know, when there are several stations, the slope of the water line. Until the end of the 2000s, Amazonian hydrometric stations were not related because the lack of roads was a major obstacle to classical direct levelling. However, the end of this decade has seen the expansion of satellite altimetry and more particularly the development of the method using GPS (Global Positioning System) associated with the use of the geoid model EGM08. This new technique is particularly valuable for level gauging stations in the Amazon Basin. Here we have treated hydrometric stations of the Amazon from its mouth to the Brazil/Peru border and those of the rivers Negro and Solimões in their Brazilian part. Average slopes of these reaches decrease normally for the Rios Solimões and Amazon, whereas for the Moura/Manaus reach on the Rio Negro, the abnormally low slope (6 mm•km‑1) may cause inverted flow. The lower Amazon is connected to the altitude given by the trace of orbit 202 of the Topex-Poseidon and Jason-1 satellites, but unfortunately we only have one year of gauging readings for this reach. Comparisons of the water slopes with other rivers (Volga, Danube, Nile, Mississippi and Rhine) indicate that the slope of the Amazon is, with an average of 21 mm•km‑1 from Tabatinga (Brazil/Peru border) to the Atlantic Ocean (a distance of 3000 km), two times less than that of the Volga (which has the lowest water line slope among the five rivers studied). This, coupled with the fact that the bed of the Amazon is, for about 2000 km from its mouth, about forty meters below the level of the ocean, would lead us to believe that the river's flow is propelled by water arriving from upstream, from the Andes.
Keywords: nivellement, altimétrie satellitaire, GPS, bassin amazonien, Bas Amazone, Rio Negro, Rio Solimões, écoulement, levelling, satellite altimetry, GPS, Amazon Basin, Lower Amazon, Rio Negro, Rio Solimões, stream flow
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3057.More information
This article draws on my connection with sewing threads, and explores how the 2020 Massive Microscopic Sensemaking (MMS) online challenge contributed to an emergent entanglement of timespacemattering related to COVID-19, teaching and researching medical learning in obstetrics, and thinking further with my PhD. It explores affirmative processes enacted during times of anxiety, when my thoughts needled through in-between spaces with different times and materials that were generative and productive. I explain my rhizomatic movements that bleed through conventional separations and boundary-making assumptions. I draw on Karen Barad’s agential realism to theorize the emergence of creative relationalities with artful artifacts enacted with medical undergraduate students, with participants in the MMS project, and with my own PhD during times of tension.
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3058.More information
Objectives – To understand how many undergraduate and graduate students use generative AI as part of their academic work, how often they use it, and for what tasks they use it. We also sought to identify how trustworthy students find generative AI and how they would feel about a locally maintained generative AI tool. Finally, we explored student interest in trainings related to using generative AI in academic work. This survey will help librarians better understand the rate at which generative AI is being adopted by university students and the need for librarians to incorporate generative AI into their work.Methods – A team of three library staff members and one student intern created, executed, and analyzed a survey of 360 undergraduate and graduate students at Harvard University. The survey was distributed via email lists and at cafes and libraries throughout campus. Data were collected and analyzed using Qualtrics.Results – We found that nearly 65% of respondents have used or plan to use generative AI chatbots for academic work, even though most respondents (65%) do not find their outputs trustworthy enough for academic work. The findings show that students actively use these tools but desire guidance around effectively using them.Conclusion – This research shows students are engaging with generative AI for academic work but do not fully trust the information that it produces. Librarians must be at the forefront of understanding the significant impact this technology will have on information-seeking behaviors and research habits. To effectively support students, librarians must know how to use these tools to advise students on how to critically evaluate AI output and effectively incorporate it into their research.
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3059.More information
Extended reality (XR), which encompasses virtual reality (VR), augmented reality (AR), and mixed reality (MR), offers powerful affordances for improving teaching and learning experiences in a post-pandemic world. Increasingly, many governments and institutions around the world are making major investments in XR technologies to prepare education systems for the future. However, many of these investments remain isolated pilot projects which, while they attest to the potential of XR in education, are unlikely to be scaled up due to lack of sustainability and collaboration. Based on literature and empirical evidence, I have identified major barriers to the wider adoption of XR in education, including the lack of (a) open content, tools, and skills; (b) sound pedagogy and instructional design; and (c) scalability and sustainability. As a potential solution, I introduce the Open XR for Education Framework (OXREF), an empirical framework that proposes a holistic solution to XR object creation, implementation, and deployment, while covering pedagogical, technological, and policy perspectives. The contribution of the OXREF is its ability to build fit-for-purpose XR experiences in a scalable, sustainable, and collaborative manner while promoting openness, accessibility, equity, and reuse. The novelty of the proposed framework is its use of open educational resources (OER), open educational practices (OEP), as well as free and open-source software (FOSS) tools and platforms. Its cloud-based infrastructure and open licenses support viable operationalization strategies that can be implemented by educational institutions and governments.
Keywords: OXREF, open XR, XR for education, XR framework, extended reality, XR scalability, XR sustainability, VR, AR, OER, OEP, open licenses
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3060.More information
Owing to the limitations of computer-mediated communication (CMC), distributed CSCL (Computer-supported collaborative learning) has not always been as effective as desired. Despite recognizing the significance of group composition, the exploration of the function of teammate familiarity in distributed educational settings is restricted. This study explored the influence of teammate familiarity and social presence in a distributed CSCL setting by conducting an online survey of 288 Korean university students with experience in distributed CSCL. The results indicate that teammate familiarity increased the social presence experienced by students among their peers. Social presence subsequently enhanced teamwork satisfaction and, ultimately, increased self-assessed knowledge gain. More importantly, the relationship between teammate familiarity and teamwork satisfaction was mediated by social presence. Social media platforms and class webpages were the most widely used channels for students to get to know their teammates. Our study provided insights for improving the effectiveness of distributed CSCL and a framework for investigating social presence in satisfaction building in various contexts, including online education.
Keywords: distributed computer-supported collaborative learning, social presence, teamwork satisfaction, learning outcomes, teammate familiarity