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The Journal of the Canadian Game Studies Association

Volume 16, Number 26, Spring 2024

Table of contents (4 articles)

Articles

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    Ubisoft’s Notre-Dame: Digital Gaming for Material Heritage’s Sake
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    Participatory Arts-based Game Design: Mela, a Serious Game to Address SGBV in Ethiopia
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    At the Heart of the Mothercrystal: Final Fantasy XIV’s Approach to Localization and Lore as a Virtual Contact Zone
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    Thoughtful Snooping: Agency, Affect and the Walking Simulator

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