Documents found

  1. 161.

    Article published in Communications (scholarly, collection Persée)

    Volume 77, Issue 1, 2005

    Digital publication year: 2009

    More information

    Beginning with Tolkien and ending with Yu-Gi-Oh, this article traces some key themes in the development of the popular culture of children and adolescents. This culture is characterized today by the diversity and interpénétration of media and the growing importance of trading cards, role playing games, and video games. The work of Tolkien has contributed significantly to the richness and the structure of this multi-media world of play and games.

  2. 162.

    Article published in 24 images (cultural, collection Érudit)

    Issue 110, 2002

    Digital publication year: 2010

  3. 163.

    Article published in Nuit blanche (cultural, collection Érudit)

    Issue 87, 2002

    Digital publication year: 2010

  4. 164.

    Review published in Meta (scholarly, collection Érudit)

    Volume 50, Issue 3, 2005

    Digital publication year: 2005

  5. 165.

    Vandaele, Sylvie

    Présentation

    Other published in Meta (scholarly, collection Érudit)

    Volume 55, Issue 3, 2010

    Digital publication year: 2010

  6. 166.

    Review published in Communication et langages (scholarly, collection Persée)

    Volume 149, Issue 1, 2006

    Digital publication year: 2009

  7. 167.

    Review published in Communication et langages (scholarly, collection Persée)

    Volume 148, Issue 1, 2006

    Digital publication year: 2009

  8. 168.

    Article published in Archipel (scholarly, collection Persée)

    Volume 80, Issue 1, 2010

    Digital publication year: 2016

  9. 169.

    Fradet, Pierre-Alexandre

    The Legend of Tarzan

    Review published in Séquences : la revue de cinéma (cultural, collection Érudit)

    Issue 304, 2016

    Digital publication year: 2016

  10. 170.

    Review published in Tiers-Monde (scholarly, collection Persée)

    Volume 44, Issue 173, 2003

    Digital publication year: 2008